Skip to content
PRODUCTION: CURTYNCALL SHEET · DAY 1 OF ∞STATUS: OPEN BETAREV. 3 · JULY 2026
← ALL GUIDES
GUIDE 02Getting started

Invite your crew and collaborators

Beginner · 4 min read · updated June 2026

Curtyn is built to be worked in together. Instead of emailing documents back and forth, you give each person a seat in the project and they work alongside you. This guide covers inviting people and choosing the right level of access for each.

Open the People panel

From the project's top bar, select the People icon. The panel lists everyone with a seat and their role, and shows you at the top as the Owner.

Start an invite

Select + Invite people. You can bring in the whole crew at once: paste a list of email addresses, separated by commas.

Choose a role

Pick the role that matches how the person works on the shoot. An Editor can edit the project and upload files; a Viewer has read-only access. Invitees join as Editor by default, and an Editor still can't invite others or delete the project. Only the Owner, you, can do that.

Set expiry and permissions

Choose how long the invite link stays valid (90 days by default). Expand Permissions to fine-tune what the role can do (upload, download, delete, see finance, see metadata) and exactly which cards the person can open. These take effect when the invite is accepted, and you can still adjust them per person afterwards.

Share the link and manage seats

Select Copy invite link and send it however you like. Back in the People panel you can change anyone's role, tighten their permissions, or remove them as the production moves on. Their comments and contributions stay in the project after they leave.

FADE OUT.